


There will be three new Crucible maps for all Rise of Iron players: Last Exit and Floating Gardens on Venus, and Skyline on Mars. A kill is worth one point, and a crest is worth another. Teammates of downed enemies can snatch crests to deny opponents the points from a crest. Every time you kill a Guardian, they will drop a crest that you have to pick up in order to score points. Players will have to kill opponents, as usual, but crests are the key. It is a six-on-six offering that resembles Call of Duty's Kill Confirmed mode, layering an objective atop the existing team deathmatch mode, Clash. Rise of Iron will also bring in a new Crucible mode called Supremacy. Many more details can be found in Bungie's FAQ for private matches. Private matches do not appear to support bots, but it will be possible to complete daily (not weekly) Crucible bounties in them. Every map that Bungie has ever released for Destiny will be available to choose from, as long as you own all the game's expansions. Players will also be able to enable or disable vehicles for maps where that setting applies it's not possible to put vehicles into an arena that doesn't already have them. It will also be possible to start a match by yourself, if you want to do things like explore a new map or test out an unfamiliar weapon.Įven modes that were just rotating on a weekly basis, like Mayhem and Inferno variants, are available in the gametype list. Your private match will display your clan affiliation in the multiplayer lobby. Players will be able to set up their own Crucible matches with friends and choose the mode, map, score limit, time limit, Light level and time of day. The studio confirmed private matches - a long-requested feature - in a developer diary about Rise of Iron (see above). Private matches are finally coming to Destiny in next month’s Rise of Iron expansion, developer Bungie announced today during a livestream from Gamescom 2016.
